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For more than 25 years the Chair of Visual Computing researches methods for the generation, processing and analysis of images and 3D-models. This includes disciplines such as computer graphics, visualization, geometry processing, virtual reality, computer vision, or 3d reconstruction.


LGDV-News

Ten years after publication, our paper "Real-time 3D Reconstruction at Scale using Voxel Hashing" received the Siggraph Asia Test-of-Time-Award. Congratulations in particular to the authors Matthias and Michael who did most of the work!

Category: News

Laura, Linus, and Mathias present their latest work on neural rendering at Siggraph Asia in Sydney. See cherry trees from Hilpoltstein, an urban canyon in Fürth, or the Sydney Opera house, all reconstructed and rendered in real-time! More information on our publication page.

Category: News

Schnurri-Juli is over. Very strong competition and amazing results, even if some are only preliminary. Congratulations, great work!

Category: News

Nikolai Hofmann's work together with NVIDIA on "Joint Neural Denoising of Surfaces and Volumes", recently presented at I3D, is presented on 2-Minute Papers: https://www.youtube.com/watch?v=KFsfv-BL0N0. Congratulations!

Category: News

We are excited to announce that we have two papers at CVPR 2023! The first one is a novel pseudo-linear inverse kinematic solver for 3D reconstruction of humans from 2D images and videos. The paper was selected as a highlight - top 2.5% of CVPR submissions. This work was lead by Karthik Shetty fr...

Category: News