Visual Computing for Digital Humanities and Social Sciences
In the research area Visual Computing in the Humanities and Social Sciences, we apply and develop methods from Visual Computing to answer question from humanities and social sciences. A typical example is archaeology, where we digitize ancient artefacts using 3D-reconstruction, analyse them using approaches from geometry processing, and visualize them using virtual reality.
3D-Scans of coins, 3D-Scans of Metropolis / Turkey